Chelymber's Improved Non-Detection
(Abjuration)

Range:  0
Components:  V, S
Duration:  2 turns + 1 round per 3 levels
Casting Time:  4
Area of Effect:  One 20?20?20 foot cube or one creature
Saving Throw:  None

This spell will, basically, stop all divination magic below that of true seeing from working properly. It will also stop all "detect ..."-spells of lesser level than true seeing from operating properly. This spell will even stop detection through magical items like a robe of eyes or a ring of invisibility detection, or through innate abilities that perform similar magic to that of "detect ..."-spells lower than true seeing, and the like.

